Use dexterity and swiftness to score points in the opponent’s field through the gate, while preventing them from scoring in your own field.
Create a football-like field using the illustration below. The height of the Gate (where the tiles cross the field) can vary depending on the surface you are playing on. We recommend using 11 tiles or more for regular wooden tables. Keep in mind that this number also affects the number of penalty tiles left. Penalty tiles should be at least 5.
Shoot your tiles below the gate by sliding them on the table, aiming for the opponent's side of the field. Your hand must be behind the starting line when shooting. You can only shoot once per turn, and then it's your opponent's turn.
Once a tile is in the other field it will partially block the other player and make their goal even harder to reach.
Any tile that does not pass under the gate is removed and returned to the player. Each tile that stays on the field can be bumped, moved across the gate, or attached to other magnets.
After a successful score, the player has the right to try and score with 2 attached tiles. If the double shot is not successful - the player needs to take one penalty tile.
The first player to successfully slide all of their tiles under the gate and into their opponent's field wins the game.
Try different styles of shooting. For example - spinning your tile while aiming in a straight line reduces the power of the magnets and thus the chance to get attached to the gate.