With luck and engineering, build a tower to the ceiling! Pisa is a cooperative game where people build a tower together. But lookout for pitfalls - somebody may want to make everyone else but you a winner.
Divide all tiles equally among all players (randomly) and arranging them in stacks. Remove the rest of the tiles from the game. Each player should have a stack, facing the white(W) or black(B) in one direction only. Player 1 plays with W, Player 2 - with B, Player 3 with W and so on through one.
The first 4 players create a base with 4 tiles (Fig.1) and then all continue building the tower up by taking turns. To do so, they use the topmost tile from their own stacks. Players operate with the bottom side of each tile (and the strokes on it), placing it accordingly as a “wall” or as a “ceiling” that connects the walls.
Every tile placed by the players needs to match the pattern of at least two adjacent tiles. Meaning, the stroke must connect to stroke and the blank side must connect to blank side. Use the upper side of your tiles to match the pattern, regardless of their color.
There are two possible positions for your tiles - as a “wall”, or as a “ceiling”.
• There are a maximum of 4 walls per floor of the tower.
• You can place a ceiling as long as the highest floor is made out of at least 2 tiles.
• Once you place a ceiling, you cannot place any more walls below it; you can only build up.
• If there are at least 3 walls on the current level, you can start a new floor without placing a ceiling.
• If your tile cannot fit anywhere on the tower, place it at the bottom of your pile and skip a turn.
• If someone places a tile incorrectly, they have to take it back, place it at the bottom of their pile and skip the next turn.
• All moves on the tower are played with one hand only!
The player who manages to use all of their tiles first wins the game. Alternatively, if someone causes the tower to fall, the rest of the players automatically win the game.
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