A game system is like an analog version of a game engine. Created to serve as a self-sufficient system, it can easily adapt and interpret multiple classical and ancient games, as well as create new ones, using only the assets contained in the set. This way the system enables you to play diverse games depending on your mood, your company, your interests, and the difficulty level.
Over the past 4 years, we’ve made dozens of prototypes and tested different materials to come up with the perfect formula. The tiles are made of high-quality ABS. We’ve chosen this material because it can easily be molded, sanded, and shaped, while it’s surface finish can stay glossy after dyed in color. Inside the tiles, we’ve encrusted polarized magnets to protect them from falling apart and getting lost. We can firmly say that you can enjoy playing with the GEMJI tiles for years ahead.
The GEMJI website serves as a platform containing all the games created up to date divided into different categories depending on the number of players, the time they would like to spend, the difficulty level as well as the game category.
Members can suggest new games by filling the proposition form available on the website. Our team reviews every proposition sent by an authorized user. We get in touch with the game author to sync our work and create visuals to better illustrate and explain the game rules. Your account name will be used in the “author” section and you can decide how to name your game.
The playing board is a non-compulsory accessory.
It's good to have, but not a must.
It serves 2 main purposes:
1) to create a grid for playing for some of the games (some people need more visual ques)
2) to prevent the tiles from scratching
Currently, the board is with the size of A4, divided into squares, equal to the size of the tiles. The color is black and the helplines are white. The plan is to make it grey or silver in order to improve the contrast of the tiles. Now the black side of the tiles is blending in some of the game scenarios.
The future of the Playing Board is magnetic as well. Either metal, so that the tiles could attach easily or made from magnetic foil.
GEMJI is manufactured in the European Union.
The special magnets are currently the only part that is imported.
We plan to keep the production as it is and maybe to extend it in the US as well someday.
Currently, the KS batch is planned to be in ABS (like the test batch).
The ABS is high-grade, European quality.
ABS is not as hard as Polycarbonate, but it's recyclable.
Another motive behind this choice is to deliver quality as good as the most famous building blocks.
Down the pipeline we plan to experiment with many more materials and recipes, focusing on more sustainable, but durable solutions. Including bio-degradable plastics and experimental materials.
In order to do this, we need to buy these exotic plastics and test them with the existing mold. It's very likely that we will need to create another molding instrument if we find a win-win material. And the instruments are pretty expensive.
Which is again related to how much we are going to raise in the Kickstarter Platform.
GEMJI works as open-source hardware, and all users are able to create the software, which actually makes them co-authors. The software part relates to rolling out new games all the time, all of which to be played with the initial 70 magnetic tiles. This means that having just one set can eventually fulfill all your needs as a tabletop game enthusiast.
Yes, the design is thought of to engage everyone to have fun while playing games with the set. This is achieved in three main ways - tactility, mechanics, and sound. The tiles are tactile and can be read-only with a single touch. The power of magnets helps them stay fixed on the playing ground when touched. There is a clipping sound indicating they fit together. This combination makes the game suitable for blind people.
Actually, some people say that it's the first one specially designed for blind people, not just an adaptation.